Game
Tales from Miridell
5 years ago

Currently working on the Demo, right now we are using placeholders and working out the mechanics. Our GDD is still in development.




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Sprite animation for our archer character made by Sweaters, in Miridell you take control of 3 warriors that you can switch between at will :)

BTW what do you all think about our logo, created out of love too the old minimalist style Final Fantasy box art.

Here's a small concept from our team's Art Director of one of the key locations. What secrets are held within this ancient temple?...

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?