Game
Hello, Neighbor! REFRACTED

3 months ago

Custom coloured locks/keys and lockholders now exist!




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The landscape is almost complete!

The environment is being cooked up. (This is like 30 mins of work lol but I'm proud of it so far)

Little teaser about the Neighbor's AI :)

- Added a full pause menu

- Settings now exist :D

- Button glyphs change depending on input method

Is this cool or is this cool?

Doors are almost finished! The Neighbor can barge down doors (Its pretty bad rn, I'm working on fixing it)

There's now an achievement system in my game!!

This is how the unlock animation will look! NOTE: The holding anim for the locks and chair don't exist rn so they use the default hold anim which is the ball.

The teaser was a bit too dark so I reshot it

I managed to package a linux build of the game to test on my steam deck! I was using steam link to stream the deck's screen to my PC so the footage was a bit grainy :/

Changed the inventory so it looks like a D-Pad depending if you're using keyboard or controller