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Game
Hello, Neighbor! REFRACTED
2 months ago

This is how the unlock animation will look!
NOTE: The holding anim for the locks and chair don't exist rn so they use the default hold anim which is the ball.




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The environment is being cooked up. (This is like 30 mins of work lol but I'm proud of it so far)

Custom coloured locks/keys and lockholders now exist!

Doors are almost finished! The Neighbor can barge down doors (Its pretty bad rn, I'm working on fixing it)

Little teaser about the Neighbor's AI :)

Changed the inventory so it looks like a D-Pad depending if you're using keyboard or controller

- Added a full pause menu

- Settings now exist :D

- Button glyphs change depending on input method

Is this cool or is this cool?

The landscape is almost complete!

I managed to package a linux build of the game to test on my steam deck! I was using steam link to stream the deck's screen to my PC so the footage was a bit grainy :/

The teaser was a bit too dark so I reshot it

There's now an achievement system in my game!!