Game
Five Nights at Treasure Island: Paranoia Expanded (Working Title)

2 months ago

Custom Night Demo plans (Explaination + Character list)


Given I have 0 clue how long this game's gonna take to complete, I've decided that I want to put out a demo of sorts.

Not the typically 2-night Fnati demo though, that wouldn't be enough. My plan is to release a custom night including a select chunk of characters in order to get feedback on how the game mechanics feel.

I plan to only include the camera shut-off, light switch, and desk as the mechanics in this demo, as I'm not ready to work on the characters that use them.

My plan for the character cast is as follows:

1.PhotoNegative Mickey

2.Disembodied

3.The Face

4.Oswald

5.PhotoNegative Minnie

6.Acephalous

7.MickMick

8.Pete

9.Undying

10.Idol (Previously "God/Uo")

11.Hourglass

I'm hoping to get the demo done some time in December, but I'm confident it'll come out during January at the latest.



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I think these are all the mechanics I'm gonna include outside of a couple character exclusive ones (and probably the power-outtage but IDk where to put a big lever yet)

I blinked during a composition class while dead-tired a month back and I saw this thingm (remade roughly from memory).

I mean, there's no way I don't put her in this game, right?

Here he comes! :)

do not fuck with the faces face gang

Made a hoax video for a compeitition I entered in the False Frights server. I'd appriciate it if you'd check it out! (You don't gotta though)

https://www.youtube.com/watch?v=xfq2z0N7H6A&t=564s

Beta Mother

I love Mother

I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

Replaced those Fnati 2: Magic Kingdom cameras I was using.

As much as I like those camera renders, the purple coloring contrasted too much with the orangey-green color scheme of the other cameras.

hes here

MickMick + The Rat early gameplay