Game
Danger at Freddy's

2 months ago

Danger at Freddy's is going 3D!


Something I've been thinking of for not too long is how I'm not a fan of the way the game is coded. That's why I'm remaking it in Godot.

That's right! The game is getting a fresh new look. Currently, I have the name of the game as "Danger at Freddy's Redux" because of how different it is compared the currently released demo, but that could change due to the full game not being out yet.

I do plan on reimplementing GameJolt API and modding, which Android is a possibility too .

If nobody likes this change, perhaps I'll go back. Also at the same time, nah because I'm quite proud of this new direction for the game (and Godot makes a lot of things easier).



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Even more testing something????

The overworld is coming together pretty well. There's an entrance to the main game, the shop (as seen in the last post), a couple NPCs to talk to, and there's a way to unlock Springtrap now (that is Bonnie in the screenshot, not Springtrap).

Testing something...................

Devlog #3 (METALIONETTE REVEAL)

Don't wake the baby

hey guys! new character!

Danger at Freddy's if it was good:

Updated the options menu to have everything better organized.

Edit: Removed the Gameplay category as the options for it fit better under Controls.

Ночь наступила...

Modding system update: Custom NPC support!

Also. I guess the original Fangame community was wiped, so I'm posting this in the new one I guess