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After 2 years, An Aspie Life has received its first Major Update!
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
So what development got done this week? Well, the focus has been on finishing off the new character art.
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
A new update as to what has been going on... Award Winner!
This week I've drawn some new Mega Attack preview sprites!
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
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