Loading...
845
Game
Verbal Void
3 years ago

Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff


Hey there! 

Well, once again I am back from the dead! Originally it was my ambition to not drop posting updates, but the final semester of university proved to be very difficult. The good news is I’m all done. Yep, finished university and therefore I don’t have to deal with the time sink it generated. So expect updates to get more frequent and some new video content to come out in the coming months.

Anyway! So this week, I first want to thank everyone that came to GO423. I had a blast and got some great playtesting feedback. With this new feedback, I will use it to refine the game mechanics, starting with Meltdown battles. Firstly, I have edited how the Bullet-time slow-motion system works when you finish off the final enemy. Before many felt that the game was lagging, because of the sudden jump into that slower speed. Now it gradually slows down and speeds up. leading to it is less noticeable, but has the same effect. Next, I’ve added cinematic framing to the final attack. These black lines help to reinforce the final hit to the enemy, but also play into the cartoony style of the battles. 

So that’s what I’ve done this week, see you all next week!     



3 comments

Loading...

Next up

This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?

So what development got done this week? Well, the focus has been on finishing off the new character art.

This week the focus was on balancing the game’s character statistics and adding locked Trap Doors. 

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Some bug fixes and a new timer this week! Can't keep them waiting forever... Also sorry for being late again. Uni is back this week, so things will be slower again.

@hexh_ is a Jolter to Watch and a pixel/digital artist who mostly draws dreamy landscapes! Follow @hexh_ before the quest ends on May 6 and you'll get Coins!

This week I've drawn some new Mega Attack preview sprites!

Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Welcome back to another #sceenshotsaturday update!