Loading...
845
Game
Verbal Void
4 years ago

Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff


Hey there! 

Well, once again I am back from the dead! Originally it was my ambition to not drop posting updates, but the final semester of university proved to be very difficult. The good news is I’m all done. Yep, finished university and therefore I don’t have to deal with the time sink it generated. So expect updates to get more frequent and some new video content to come out in the coming months.

Anyway! So this week, I first want to thank everyone that came to GO423. I had a blast and got some great playtesting feedback. With this new feedback, I will use it to refine the game mechanics, starting with Meltdown battles. Firstly, I have edited how the Bullet-time slow-motion system works when you finish off the final enemy. Before many felt that the game was lagging, because of the sudden jump into that slower speed. Now it gradually slows down and speeds up. leading to it is less noticeable, but has the same effect. Next, I’ve added cinematic framing to the final attack. These black lines help to reinforce the final hit to the enemy, but also play into the cartoony style of the battles. 

So that’s what I’ve done this week, see you all next week!     



3 comments

Loading...

Next up

Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!

This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.

Some bug fixes and a new timer this week! Can't keep them waiting forever... Also sorry for being late again. Uni is back this week, so things will be slower again.

Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!

Welcome back to another #sceenshotsaturday update!

IT TAKES GUTS TO INTERVIEW @Lester_Tellez!

Game Jolt Got Talent | Episode 5!

January 22nd, 1:30 PM EST!

This week I've drawn some new Mega Attack preview sprites!

Introducing “Verbal Void” 

The new name for An Aspie Life: Beginnings!

Game Jolt Got Talent | Episode 6!

January 29th, 3:00 PM EST!

https://gamejolt.com/@ElPichon

After 2 years, An Aspie Life has received its first Major Update!