Game
Dawn of H'btakh
10 years ago

Dawn of H'btakh v1.0.7


1.0.7 brings in some intense balancing. I wanted to create more of a sense of progression in the game so there is now a lot more variation between earlier and later levels. I also wanted to increase the speed of the gameplay.

Fixed base laser glitch.
Move speed scales differently for enemies.
Laser shot frequency scales differently for Eyed.
Lilac stun point scoring bug fixed.
Lilac speed scales differently.
Introduced multiplier for score streaks.
Nipple upgrade (if you aren’t upgrading your nipple, what are you doing?)
Balancing
New Lilac stun noise
New watch mesh
Tweaks to gameplay
Score balancing

All kinds of other stuff!



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Alone Together....

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Daldos Gameplay

Art made for my friend @ungerbibs . Much love for this <3

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.