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Here's an update for the Chip Folder. Originally, I was going to do a drag and drop system but, decided to stick with a simple point and click. #gamedev #unity3d #indiegame #indiedev #jrpg

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Working on a new feature for the Virtual Drive. I'm using Unity's Line renderer. Something simple. Surprisingly, this is actually one of the first features that I showcased. I'll have more info later on.

#gamedev #unity3d #indiegame #indiedev #vroid #rpg

A new update for Virtual Monsters. This is the Chip Library and Edit Chip Folder screens for the Virtual Drive. This allows you to view Modifier Chips and edit your folder for battle. #gamedev #vroid #unity3d #indiegame #indiedev #jrpg #rpg

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I fixed the rotation of the camera when the player targets a monster in the Battle Mode of the game. It's not really a fixed issue but, it's a little better than before. #gamedev #unity3d #jrpg #vroid #monsters #indiegame #indiedev

This is the first update for Virtual Monsters this year. Even though I lost the website, I am still deligently working on the game. This is the Quest Log application of the Virtual Drive. #unity3d #gamedev #vroid #indiegame #indiedev #ui