Game
Ninjas must die
9 years ago

Day 1-The Jam


So this little game here is the product of a One Hour Game Jam event. The theme for the event was “Waves”. I looked at this a little differently than what might have been more obvious, I thought of it as waves of enemies.

So I made what would be versions 0.1.0. I am actually proud of what I was able to do in just one(really two) hours. It is not pretty but I did get in my opinion a MVP(Minimal Viable Product) or in basic terms, something playable. I was able to get some feedback and I went ahead and made some changes, but more on that in the next Devlog. :)



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I made a small jungle house.

Colorful Fox

Happy Late Easter!

Sometimes Aeron needs a friend to help him out in tight situations.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.