3 years ago

Day 3 until June 5th:

Wild duck spotted in the bliss!

(Just realised that I've also accidentally miscounted the days for the June 5th countdown on my previous post, oops. )




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Uh oh!

There's a bit of delay going on right now

Looks like the new main game-jolt account won't be up as originally intended, but hopefully when the process is done, then it will be all set up for the afternoon.

Day 8 until June 5th:

Did a bit more progress on Mangle / Toy Foxy's head!

Yet again, expect this model to be finished around July or August for my new main GAMEJOLT account.

It may take time depending on the choice for the full body!

Day 5 until June 5th:

So..

Apparently this is how DALL.E AI sees Five Nights at Freddy's and it's animatronic cast as a whole

And for that, I've already decided the appropriate names for these guys:

i love making placeholder assets

Day 7 until June 5th:

UCN in a nutshe-

oh.

oh no.

Special 1000 followers!!! :D

https://drive.google.com/file/d/1V2JEESZX5UzPwdtU9l7Nt7fMbQ0Z-gI… ------------------------------------------

The LWaF0 pack has been released as a thank you for reaching 1000 followers! Thank you all so much for supporting the project <3

Day 10 until June 5th:

I might be late to party, but please go check out Bondee's Barnyard: Goodnight by @Otis_Le_PoOtis !

https://gamejolt.com/p/bondee-s-barnyard-goodnight-t8egbyws

Day 1 until June 5th:

It's The Final Countdown!

On another note, development is still smooth.

Except AI and saving, most gameplay is added and functional. Bonnie works 100%. Currently brainstorming changes and tweaks for other mechanics.

Decided to showcase the game over screen + bonnie in the office.

Day 6 until June 5th:

Been busy experimenting with animating the eye pupils by using 2D-V gradient textures in C4D!

And the results were.. Interesting.