Game
FNAF: AFTERMATH










9 months ago

Day 4.
Added the Animatronics with their Default Stage Poses, The 'Security' Office, and Alot of extra detail around the map,
Shops, Elevators, Escalators, Etc

Also, for anyone curious, in the Editor, im getting 70FPS at 4K Epic Settings, (RTX 3070)




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Act 2 will have a Full Checkpoint & Autosave system, Just finished working on it!

"she will need Post-Acute care, This may last up-to 100 Days...We understand your current living situation, as you've mentioned...We hope you can find someone to care for her while you're away."

Work in Progress.

New Beginnings.

Working on the Poses and AI For the characters, Mainly just some Polish after, then i'll start work on Night 2!

DEV UPDATE \\ 9/2/24 Atrium Map Updates.

Here's a look at the new pause menu, that you can actually re-open lol And the Lighting rework i did for the Employee Parking Lot. My mouse didnt record properly due to Resolution settings I'm also remaking Textures, so they all look a bit off currently

All the AI, and all but two Animations, and 3 Jumpscares are finished for Night 1! Tryna improve my Lighting and Animation/poses, Hope it shows!

Worked on the Cams a bit, and added most of the Movement System. Next Up: Hiding Mechanic, 'Interactive' Tutorial UI, Animatronic AI V2, More Chair SFX

What do y'all think of this type of Camera System?