Game
RocketFly

2 years ago

Day 5 was spent on self-development and rest. We thought about adding bonuses and discussed how it would work and look. Have a nice last weekend everyone!


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Day 1: our beautiful plane can fly! Also, a camera can fly after it! What could be better? Recently we made moving background. Looks nice. Left to do softer control, add restrictions and begin next step!

Day 4.

I changed buttons to joystick. Its more comfortable. I think the Jostick needs to be made of its own, beautiful)

I played with physics, learned a lot of new things

I drew bullets

I worked a lot with the girlfriend on the design of the game itself

Our rest day has come to an end. My girlfriend is gaining strength for drawing. And I tried to make the movement of the plane more beautiful. It seems to work and I like it. also made the camera more beautiful. Also made the button smaller)

Spend more than 3 hours on doing the game. A whole day! Today we made stupid buttons. I remaded PC buttons on Android buttons. Also we remaded plane's movements. Have customized all borders and nobody can't fly away.

Day 7. I did shoots, their animations and a flight. Looks good. There were a lot of bags with colliders. After all I figured everything out. It gave me a lot of experience which help me in the future. I have made some changes in the camera in the program.

finally done with the design! I liked drawing so much that I will continue to study. it will be fun to redraw this design in the future)

We are working on a cover for one of our game pages!

Updated design. I am learning to draw

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this