Game
Resurgent Punch
7 years ago

Day 6 Work

Not much was changed on the front-end for this game, other than completing the first level and changing some minor things for the koopa. Mostly, there were bug fixes and small aesthetic changes.




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Day 8: More Sans Sans has a new attack today, allowing him to conjure up bones which fly across the screen similar to Undertale! Also some background scenery was added for level 2 and some work was finished on upcoming enemies.

Day 3 Wrap Up Day 3 was a fairly successful day for Resurgent Punch, some added features include: -Goombas (Placeholder Sprite) -Game Saving -Pikachu Electroball (Placeholder Sprite) -Health Bar (Placeholder Sprite) -Death System -Taking damage

Day 4 Goomba Stack!

Day 7: Sans!

Day 5: Graphics and Working on the Levels

2 o'clock GUI Work

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).