Game
Resurgent Punch
9 years ago

Day 6 Work

Not much was changed on the front-end for this game, other than completing the first level and changing some minor things for the koopa. Mostly, there were bug fixes and small aesthetic changes.




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Day 3 Wrap Up Day 3 was a fairly successful day for Resurgent Punch, some added features include: -Goombas (Placeholder Sprite) -Game Saving -Pikachu Electroball (Placeholder Sprite) -Health Bar (Placeholder Sprite) -Death System -Taking damage

Day 5: Graphics and Working on the Levels

Day 4 Goomba Stack!

Day 7: Sans!

2 o'clock GUI Work

Day 8: More Sans Sans has a new attack today, allowing him to conjure up bones which fly across the screen similar to Undertale! Also some background scenery was added for level 2 and some work was finished on upcoming enemies.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Just a Pico sprite