Game
The Gunslinger
13 years ago

Day 9?: ad finem


I worked alot today. I completely changed the ship, added a navigation system, a system for enemy spawning, a system for weapons, a system for volume control, and I did a ton of other miscellanious things that I don’t feel like trying to recall and write down here.

Feeling a lot better about finishing and all, still not completely confident. I’m definitely not feeling better about placing. The game’s becoming very complicated and is more neat than it is fun at the moment. Tomorrow I will have to change up the controls and stuff, see what feels right. All the other games in the contest that I’ve played so far have been pretty cool, and inevitably are better than what I’ve come up with. Hats off to you gents. Good luck and good night. (BTW there’s a new build of the game up)



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Updated combat system

First pass at setting up some of the final boss UI