Game
Jack McLantern

6 years ago

Death's Scythe and other tweaks, fixes and changes


I tuned the stamina and magic costs and regeneration values. The Scythe is very OP, but drains stamina like fruit juice.

5d09182a080fc.jpg

I’m planning on adding an animation and effect for when you pick the Scythe, but at the moment it’s just a transition.
I had to change a few things around in order to support additional weapons, but I always knew that going in, I just made what was useful at the time.

Oh the Pistol will also let you know you ran out of Magic, spamming the attack buttons won’t drain your stamina and magic.
Opening Chests and Gates won’t affect those either.

Anyway check it out and tell me what you think: https://swearsoft.itch.io/jackmclantern



0 comments

Loading...

Next up

This initially started as an attempt to move this project to URP, but quickly turned into a clean-up job to get the project ready for beta #screenshotsaturday #medievil #timburton #halloween 

In the next version 'Tartan Jack' with the hunting tartan of the MacFarlane Clan

Work on the bog is coming along nicely

Jack I don't feel so good - Dissolving zombies, knights and barrels

And now they dissolve when they are dead

The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art

Made for @poorlocke and his game Windmills

Something I worked on during the winter

Just a small update: - zombies and skeletons now throw some gravel when they come up from the ground - enemies get alerted to shots fired and axes thrown near them

Having fun in Unity with Military Units 3D