Game
Jack McLantern

6 years ago

New build up v0.3.4: enemy fixes and other adjustments


5d09151e0b8c5.jpg

New build with a bunch of adjustments to the enemies to make sure they never lose their way.

5d09151f1923c.jpg

I also adjusted the quality of their path finding and made sure they have a patrol root if they stop following you.

Let’s see if it works.

Meanwhile our friends at GrayDeathSociety also put up a playthrough:



0 comments

Loading...

Next up

Animations for the Shock T-99

Made for @poorlocke and his game Windmills

Jack I don't feel so good - Dissolving zombies, knights and barrels

Death's Scythe and other tweaks, fixes and changes

Work on the bog is coming along nicely

This initially started as an attempt to move this project to URP, but quickly turned into a clean-up job to get the project ready for beta #screenshotsaturday #medievil #timburton #halloween 

Having fun in Unity with Military Units 3D

Just a small update: - zombies and skeletons now throw some gravel when they come up from the ground - enemies get alerted to shots fired and axes thrown near them

Are you ready for the bog?

Something I worked on during the winter