

Deathless Dark now has a playable early build! Play it here: https://gamejolt.com/games/Deathless-Dark/460280 #horror #gdevelop #survival #survivalgame #concept #indevelopment #develop #dark #devlog #dev #devlog #gdevelop #horrorgame #idea #indie #gamedevelop #playable
Next up
Egg (pretend its like a single egg taken out of the pouch) hatching into a baby (also called a manca (plural mancae)) isopod/pillbug/roly poly!
I'm planning the desktop pet to start after choosing a skin and waiting a few minutes for it to grow up.
Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)
Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!
Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.
Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!
Wishlist on Steam: https://bit.ly/YookaReplayleeSteam
I'm working on something small but interesting on GDevelop rn, a desktop pet (probably one of the first ones ever made with the engine) that's an isopod! (or pillbug/rolly polly).
Sorry for the lack of posts, hopefully I start posting on here more soon.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
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