Next up
As for βThe Last Year,β I haven't worked on it yet. If I get burned out from developing Harvest Day, I'll make a demo version and release it.
If I don't give up, there will be an update in December. I completely changed the way layers and objects are placed. I also started redrawing all the textures, and this is what I have so far. This time I dont have any deadlines and I can work without rush
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Path of Kami: The Evolution of the Lore
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
Terraria











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