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2 years ago

[DECEMBER 7 2022 UPDATE POST]


Tis the season of Christmas! Not yet sadly...But a great way to show off what I am doing.


Some update posts have not been juicy, and lots not common. But it's how it is for me right now. What you see before you on the post is a animation test with Proto Spring Bonnie. (That's what I call him.) And I'm slowly learning on how to animate simple things. And I'd say this was a good test, not like the first first one, it was quite a failure...


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Nonetheless I have been working on FNAWR again! Why You ask? Well, I want my friend's game to finally become a reality, and not just a floating forgotten memory. Plus I'll be able to learn more things as time goes on with this game. And I have LOTS of things planned for this game. Just need time to work it all out.

It feels addicting to work on a game like this. Better than working alone on DSASB.


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Speaking of which, I'm making good progress on that as well. However, I have been slacking a lot on it. The main reason is that development is slow since I'm a one man show, but I do have help from other people in discord server's. And are awaiting for required assets to start working. Pretty much DSASB is getting delayed again because of FNAWR. But that will never mean that DSASB will be cancelled GOD no! This game has WAY too much work put into it from the amount of hours I've done with it. And also planning a teaser trailer for it, as well as a 4th demo release when I get around to it.


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In my spare time, when I'm not working, I play other games to get my mind off stress from working. But doing so I stay up too late. (It's a whole thing.) But not only that, I'm working on a spinoff game!

Nightmare's at Spring Bonnie's. A game I'm working on Clickteam to test my skills and to have something to do with my work. Pretty much like FNaF 4 but you're being hunted by only one Spring Bonnie in a nightmare. (Things are subject to change.) And maybe after I complete it, I'll release it and you'll enjoy this game to mess around. (Not that I'll guarantee to possibly fully make this game but we'll see what happens.)


And I guess that wraps up this update post. I gotta say after looking at this post right now feels great to get everyone up to date on what happening in my world. And no, I won't be leaking anything else cool from DSASB and or FNAWR. Just simple updates on what's going on with them. DSASB is slowly being built, FNAWR is getting a nice polish on the render's I made months ago, maybe a year. But I assure you. Once I have gotten everything sorted out and ready for launch, It will be worth the wait I promise.

Anyway, I better go do some important work. These games won't be made themselves!

Bye Bye now!

-Guardian Springlock.



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So, I woke up late this morning, like a usually do. Since my hours are trash. I then see on my recomended on Youtube and...

I am fucking speachless. This movie is about to be KILLER!

DRIP ALERT PEOPLE!!!

The goofiest shit happened.

Fredbear's Family Diner

Freddy Fazbear. What would the world be without you mate.

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NASB's finished Gamejolt banner! I feel very proud today. Worked on a bunch of re-renders. Blender is definitely better.

I need to also work out the story for this game before I make more renders and assets for the game. And then finish the gamepage.

Made this new render of the SFM model in Blender. (With bumpmap). And I did incredible, very proud of myself today.

What do you think?

<-- SFM old image BLENDER new image -->

BY THE HOUR - Night 333 - Releasing 8 PM EST

Artwork by @Mecabuyte

Yo dudes, this monitor is fire!