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13
Game
ROLTYCORE 3 [old page]
1 year ago

decided to make a combo meter styled like the progress bars in a terminal also merry xmas




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physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

you can guess what this is (the version in image 2 would be used if playing as timmy)

(subject to change)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

my fursona has a hairstyle now (same black as the fur)

gotta replace that default ui style (random)

starting to add running

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

(someone elses screenshot)

ok WHAT THE FUCK IS THAT

KILL IT

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)