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13
Game
ROLTYCORE 3 [old page]
1 year ago

decided to make a combo meter styled like the progress bars in a terminal also merry xmas




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physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

finally

glass on non-squares

doing something font related so that i can do something like this

gotta replace that default ui style (random)

(subject to change)

you can guess what this is (the version in image 2 would be used if playing as timmy)

(exploring files) is that the fucking home depot font