
Decided to try and draw Link in the DBZ style.
Enemy being sliced is a Beamos from Skyward Sword.
Next up
The current world map. Though I suspect I'll use something different in-game.
Chapter 2 - In Progress
Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.
Deadrock fanart, from my "Legend of Zelda: A Link to the Past" (LoZ: ALttP) Sprite Redraw project; the game was released on the Super Nintendo Entertainment System (SNES) in 1992 in NA
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
Buzz Blob fanart, from my "Legend of Zelda: A Link to the Past" (LoZ: ALttP) Sprite Redraw project; the game was released on the Super Nintendo Entertainment System (SNES) in 1992 in NA
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Wizzrobe fanart, from my "Legend of Zelda: A Link to the Past" (LoZ: ALttP) Sprite Redraw project; the game was released on the Super Nintendo Entertainment System (SNES) in 1992 in NA
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
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