5 years ago

Decided to try and draw Link in the DBZ style.
Enemy being sliced is a Beamos from Skyward Sword.




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Tall Mutants don't go down so easily.

Chapter 2 - In Progress

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

📝daily doodles 29

skull kid

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

📝daily doodles 28 replaying this game, expect a lot of doodles about it.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

The current world map. Though I suspect I'll use something different in-game.

3 minutes of Wind Waker gameplay on the Nintendo Switch 2!

P.s what a perfect background (available in my shop) for a post like this!

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)