5 years ago

Decided to try and draw Link in the DBZ style.
Enemy being sliced is a Beamos from Skyward Sword.




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Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Process of the fan illustration I painted after completing TLoZ: The Minish Cap.

: Clip Studio Paint : Nightfall by Sergii Pavkin

Tall Mutants don't go down so easily.

a little update of that link and epona piece i am working on 🐴💤

Chapter 2 - In Progress

The current world map. Though I suspect I'll use something different in-game.

It might not be a remake, or even the HD remaster but damn I'm excited to finally get to play Wind Waker on a new Nintendo console

https://youtu.be/Ob2ziyvPJ_Q

(And what an appropriate background for it )

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)