Game
Hubris: A Machine's Halo

3 years ago

Chapter 2 - In Progress




0 comments

Loading...

Next up

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Choose your destiny! The game has been published.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Since I started making games, I've been wanting to make a Christian game. I've started work on a game that will not be in your face about it, but will have themes and tones of it. Namely the struggle to be better. "The Dragons We Face" is the title.

Tall Mutants don't go down so easily.

Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.