Game
Hubris: A Machine's Halo

5 years ago

Chapter 2 - In Progress




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Tall Mutants don't go down so easily.

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

Since I started making games, I've been wanting to make a Christian game. I've started work on a game that will not be in your face about it, but will have themes and tones of it. Namely the struggle to be better. "The Dragons We Face" is the title.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

Don't mind me. I'm just sneaking in through the ventilation.

Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.