
Next up
So uh.. lot of competition for the Green Prequel. Thats.. something ig.
Eitherway; More Concepts from my Side for my take on UNDERTALE: Green & Purple.
Crude Concept of mine for a Hardmode Pyrope.
Kinda mashed some concepts toghether, not sure if sticks well. What you guys think?
I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.
However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?
my most accurate model i have ever made :p
finally getting a look at it without it being in low resolution lol
Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)
Funny huh?
Bear
Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)
And I also made Rattle's Sprite, although It still needs work/refinement.
What ya guys think so far?
FreeFallTower Lady Secret Boss (Intro) in a Nutshell:
Some wip work on original game, blocking the enviroment and testing the overall vibe and mechanics. Know nothing of C# but im eager to learn
Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!
Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).
Yes I took "Inspiration" from Muffet lol
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