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3 years ago

Decided to try Blender again to make a Quick Low Poly Bear Head Model and Animate it.

It is very crudely made, i am still pretty new to Blender so... yeah.

Hope you like what i made eitherway!




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So uh.. lot of competition for the Green Prequel. Thats.. something ig.

Eitherway; More Concepts from my Side for my take on UNDERTALE: Green & Purple.

Crude Concept of mine for a Hardmode Pyrope.

Kinda mashed some concepts toghether, not sure if sticks well. What you guys think?

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

my most accurate model i have ever made :p

finally getting a look at it without it being in low resolution lol

Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)

Funny huh?

Bear

Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

FreeFallTower Lady Secret Boss (Intro) in a Nutshell:

Some wip work on original game, blocking the enviroment and testing the overall vibe and mechanics. Know nothing of C# but im eager to learn

Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!

Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).

Yes I took "Inspiration" from Muffet lol