I did not work on the project last week as much as I wanted. But I still worked on it! The attack animations are in place, and the damage is visible, but I still need to animate it. And… that’s it.
I’m trying to finish it as soon as possible, but no promises.
Also, I’m still deciding if I should make a demo release after the fight. It won’t be a long fight, but if you want an early release let me know!
See ya!
Next up
The map: Part 8 - The dialogs
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Double Rainbow!!!
Colorful Fox
Happy Late Easter!
Got some fun collectibles in our game, Path of Kami!
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