Next up
The Jukebox has a new design, and look. The game has a new icon if you look in the upper right!
Ever wondered how testing process happens? Well, pretty much like that. Here is the test of a new thingy we plan to do for the race puzzles. (btw don't mind the broken tileset, the maps are still WIP)
Fun Fact: Amy, one of the characters in this game, actually appeared in my big fangame STARRUNE, having a minor cameo in the postgame.
She does a Silksong joke there.
Not sure it remains canon though. I guess we will see in the new STARRUNE version.
Sorry, he will be in the game.
Deltarune: Loving Genesis is out!
Enjoy a new secret boss route fangame. A reimagined sword route as a visual novel alongside three endings and a final boss where your tools are decided by how you act in the game!
Try now!
Remember the Shadowmen I added in as a "Nod towards the real chapter 3" before chapter 3 and 4 came out but they were shown in a Newsletter?
As you can see, Noelle now has a sprite for the heartshooting act.
(Sprite made by @SakuraWinterz )
Made a "photo" for a STARRUNE semi spinoff. (Could be included in this game but it is also a standalone.)
It is Starrune's Sword Route. Just a Visual Novel instead of Zelda.
It is a passion project of mine. Hope you'll like it!
The Vegtable Valley now has a new look (By @Anqurei ) to call its own. While this does me we have to adjust the maps it does also mean that STARRUNE finally look more unique than hometown trees but green.
And what's that? Some kind of new enemy?
"With these placeholders this place really does look like MACOUNTRY."
"What's a man country?"
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"Continue to hold the place until the replacements arrive, Rudinns!"
"Yes boss..."
Whoa. What's that, a nametag? Yes! You can now enjoy new clarity! No longer looking at whose mouth is open but instead simple old looking at a small boy saying who talks.
Giving V.1.1 those QoL features to make it easier to enjoy.
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