1. Added a scoring system. When you clear a chapter, the score will be calculated and displayed. At the same time, your historical highest score will be recorded on the chapter selection page.
2. The friendly mode has been changed to difficulty selection, with 4 difficulty levels to choose from.
3. Added a hidden ending.
4. Added a window - climbing function.
5. Optimized the scenes.
6. Optimized the throwing function.
7. Added some lights in the basement.
8. Changed the handling effect. Now the handling effect is smoother.
9. Added a feedback effect after hitting the neighbor. Most items can only slow down the neighbor, and some giant items may knock down the neighbor if the speed is fast enough.
10. Remade the keyhole peeking.
11. Fixed some level BUGs.
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