Bon, j’ai vachement galéré pour sortir cette MAJ (fichier corrompu, entre autres) mais elle est enfin dispo! OUAAAAAIS!!! Voilà la liste des changements:
-Correction du fait que certains mur n’étaient pas solides
-Ajout d’un debug mode (pour savoir comment l’activer, un easter egg peut vous le dire ;-) )
-Changement de la musique du menu et in-game
-Ajout d’une intro
-Changement de la texture de l’eau (ancienne texture recolorée)
-Possibilité de choisir les options du menu avec la souris (peut être instable)
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
Update 2.627
New challenges & new effects!
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Some Shadow boss fight gameplay 👾
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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