Bon, j’ai vachement galéré pour sortir cette MAJ (fichier corrompu, entre autres) mais elle est enfin dispo! OUAAAAAIS!!! Voilà la liste des changements:
-Correction du fait que certains mur n’étaient pas solides
-Ajout d’un debug mode (pour savoir comment l’activer, un easter egg peut vous le dire ;-) )
-Changement de la musique du menu et in-game
-Ajout d’une intro
-Changement de la texture de l’eau (ancienne texture recolorée)
-Possibilité de choisir les options du menu avec la souris (peut être instable)
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area










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