Game
Shifts At Beaver's: Grand Opening
9 months ago

Demo idea is cancelled, no demo due to me not finishing the demo because of my laziness and other things in life i have to deal with




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finally got this working.

The custom block making those shadows took bending on other objects too seriously lmao. Idk what's happening

waos, updated ai confidence, ngl i think it's cooler to have this than the previous thing i had

making T.W.D'S new head model.

The Office Screenshots. Anyway, still changing the ai system, should be enough of it now

Here's the Hoc Accidit... teaser without the square covering the gore. Idk why i'm posting this on 2 am lol

The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

doing smth because i was bored. Still making some improvements to this

Office Footage, yeah ik it's boring.