Next up
Something I recently changed was equipment scaling.
The gap was too wide between armor and weapons, so I just added more.
There are now like 10 each you can find so you won't be super weak if you miss armor somewhere because there will probably be more
All the content from area 1 I wanted to improve has been improved.
New secrets, dialogue, sprites, scenes, items, visuals, etc.
You can see the changes for yourself when area 2 releases.
I’m probably going to now polish early area 2 up a little
yearly post
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
flight o' the wisps
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
Current full tile set.
This is a combination of edited Undertale and Deltarune tiles and unique custom tiles.
Free to use, no permission required.
The area known as 'Help's Nightmare' is scrapped.
I didn't like how it looked and the layout was uninteresting.
A new area will be made in its place.
The NPCs, enemies and bosses will be kept the same.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
In the future, I'll probably make a build that is playable in Gamejolt itself and the downloadable build optional.
For some reason, the packager adds 100mb to the project. Optimizing file size is pointless if its just going to add 400mb after I export it.













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