Next up
I had enough requests for a Mac version that I felt it was time to make it happen. Enjoy!
Version 1.3
Fairly big update for us. A ton of additions to help players learn how to best use the ~float~ mechanic.
+ UI for float time remaining (like Jetpack Fuel Gauge)
+ UI for Compass & Updated Map art
+ Percentage of Demo Completed & Death Counter
I actually didn't intend for my Halloween SpookyCute 2.0 update on the Full Moon to be exactly 666mb...but I'll take it!๐ This update unveils a new gamefeel -- it's faster, "gamier", more responsive, & I think more fun. I'd love feedback on these changes.
We've made a staggering amount of upgrades to Little Ghost and the 3.0 just dropped! If you've played before, please consider playing again. If you're new, come check us out - the game is free and cool af
Hello, our Kickstarter has only 6 days left and needs your help! It would be super cool if you want to support us and back the game ๐ปโ๏ธ and/or make a small shoutout about our Kickstarter:
KS: https://www.kickstarter.com/projects/aabbadessa/little-ghost-visโฆ
Thank you so much!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model๐ฟ
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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