Dev#1
from 15.10.2020
At the moment I am working on the game's combat system. The main aspects were resolved, it remains to write all the code and draw sprites for this system.
#indiegamedev | #gamedev | #devlog | #coding | #Python
Next up
BattleFrame Simulation. Pyhton3 + #indiegame | #pixelart | #coding | #gamedev | #art
Hi #indiedev! Alpha gameplay of my first JAM #indiegame made whithin the one Room theme and made only on #CTF. I made the game yesterday, but i will post it in the public domain if it passes in JAM. #pixelart #IndieGameDev #gamedev #game #indie
Bruh
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Hello indie developers, pixel artists and just good people. I am Drem, I run my twitter and develop the game. In general, here, as on Twitter, I will post some news on the game.
OBSE
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
A piece from the intro, or something else? Hmmmm ..... #pixelart | #indiegamedev | #indiegame










0 comments