Added Level 1 Area 3
Added level transition
Added Level 1 Area 4
Added Tavern
Balanced Classes
Added “Mock” Skill
Mother Class now learns “Mock” at level 5
Started working on Jace script
Started working on Josh script
Changed “Roast” skill so that it lowers defense instead of deals damage
Started working on Richard script
Added dialogue to tutorial fight
Fixed spelling errors in the opening cutscene
Fixed spelling errors in the tutorial fight
Imported new window type into game files
Changed window type
Added Jen graphics files
Updated color gradients
All PCs can now be unlocked by going to the tavern
Added sound files
Changed music
Added “Annoy” skill
Added “Ramble” skill
That Guy class now learns “Annoy” at level 1
That Guy class now learns “Ramble” at level 5
Aggressivesmol Class now learns “Mock” at level 5
Bad@$ class now learns “Double Attack” “Triple Attack” and “Duel Attack” at levels 1, 5, and 10
Added “Impress” skill
Memelord class now learns “Impress” at level 5
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Szayel Aporro Granz - Bleach
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Annie of the stars










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