Game
Employee Simulator
4 years ago

Dev is a little bit slow, but the first ending is fully implemented ! The second one 95% done, I just have to add one more scene to it and I will focus next on gameplay (new screenshots soon !)




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I'm not progressing as far as I wish, but at least things are going well : I've been reworking the gameplay which was imo, too simple. And a ton of bug fixes. I have a lot of idea that I want to implement, but here are some screenshots.

Finally! My bots can make burgers (customisable)! I have now a complete ai-driven autonomous restaurant with, for now, 4 bots. That was without a doubt the hardest part. Next : the customers, because, you know, they have to sell them to someone!

I've been working on the last AI : the cook. The most difficult AI to do as it must be capable of doing entire burger (as example) by itself. Here is its training, from burning all of them, it can now successfully cook 4 steaks simultaneously!

AIs are working and are fully autonomous to complete orders from customers ! One is doing french fries, the other is doing ice cream.

Drink feature WIP ! The kitchen is almost fully working. Can't wait to work on AI, it'll be fun to code. The game's page will be updated in a few minutes too to match the current game's state. Available to wishlist on Steam!

It'd be important to determine which items are used (but not locked, you can still use them) by AIs to avoid disturbing them during their job!

I'm happy to say that the demo of my game is out. You can download it from my page! Do not hesitate to say what you think of it. Playable in FR and EN. If you want to do a video, please tell me!

Some new 3D models, new AI with a modulator system, new textures using AI (stable diffusion), and some improvements gameplay-wise. Starting to add new things like trash bin and knives.

After weeks of work, bug fixes and a ton of optimizations, I finally have a bug-free (afaik) game with an extended map and improved gameplay. New places like a shop, a bank or houses have been added to improve the gameplay, story, and the difficulty.

A bunch of screenshots from my upcoming demo, available on Steam by the end of the month! (see The Mangotronics Employment Collection)