Game
Employee Simulator
5 years ago

Dev is a little bit slow, but the first ending is fully implemented ! The second one 95% done, I just have to add one more scene to it and I will focus next on gameplay (new screenshots soon !)




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Quick update : 3 fully functional AIs that can make ice cream, drinks and fries, from A to Z. I had to rewrote a lot of codes so I decided to build something on top of Unity : the NxEngine. The next AI will have to cook burger!

I've been working on a way to simulate the reduction of matter within a block of matter. I previously worked with multiple models but decided to use a single one and modify its vertices and UVs through scripting. Perlin noise used to do the variation.

AIs are working and are fully autonomous to complete orders from customers ! One is doing french fries, the other is doing ice cream.

Restaurant customisation is not something you can skip, because as you progress through the game, you will unlock new stuff to place.

Here are 3 different layouts.

After weeks of work, bug fixes and a ton of optimizations, I finally have a bug-free (afaik) game with an extended map and improved gameplay. New places like a shop, a bank or houses have been added to improve the gameplay, story, and the difficulty.

Finally! My bots can make burgers (customisable)! I have now a complete ai-driven autonomous restaurant with, for now, 4 bots. That was without a doubt the hardest part. Next : the customers, because, you know, they have to sell them to someone!

Drink feature WIP ! The kitchen is almost fully working. Can't wait to work on AI, it'll be fun to code. The game's page will be updated in a few minutes too to match the current game's state. Available to wishlist on Steam!

I'm happy to say that the demo of my game is out. You can download it from my page! Do not hesitate to say what you think of it. Playable in FR and EN. If you want to do a video, please tell me!

It'd be important to determine which items are used (but not locked, you can still use them) by AIs to avoid disturbing them during their job!

Some new 3D models, new AI with a modulator system, new textures using AI (stable diffusion), and some improvements gameplay-wise. Starting to add new things like trash bin and knives.