Now that school has started back up again, I haven't had much time to work on the game. However, I did finish programming Chica's AI (although similarly to Bonnie's, I may end up tweaking it depending on how playtesting goes). I also created a Game Over screen that will display a different message depending on who killed you, which will hopefully help prevent frustration from not understanding character mechanics. A big part of the game will be figuring out the best strategies with different characters, so I want to provide hints and tips while not explicitly saying what the very best thing to do is.
And sadly that is all for now! Progress is still being made, albeit a bit slower than before. I'll be pretty busy for the rest of the week, but I think come next weekend I should be able to get another dev log posted.
Until then, see ya!
0 comments