Game
(Cancelled)UNDERTALE:Dusted

2 years ago

Dev-Log 1 | After a year of development...


Hello everyone. Yes, after an entire fucking year of this being in development, it is finally time to showcase some stuff we have been working on. Let’s get this out of the way.

-MUSIC-

yes, surprisingly enough, we indeed have themes that have been worked on.
take a listen to some of them:

https://cdn.discordapp.com/attachments/810621944499011594/894669182409539654/Welcome_Back_v2.wav

https://cdn.discordapp.com/attachments/810621944499011594/931572939525095474/Frozen-over_fixed.mp3

This isn’t all we have as of now, there is still more but you’ll have to wait to listen to the others. But for now, enjoy these two themes.

themes by NoodleOodle


-LORE-

without a doubt, this may have been the biggest issue that has happened over the year this have been in development, mainly because of how I want the concept to work out and make it feel more UnderTale-like, including the different characters you fight, how Sans changes and his motives, etc. as of right now, the lore has been finalized. meaning there will be no more changes to it. I feel satisfied with the way Sans changes through out this AT, but also giving the other characters (Papyrus and Undyne as examples) the spotlight as well so it’s not always focused on the funni skeleton man.


-CODING-

and it shouldn’t come as a surprise that, with the lore being constantly changed (mainly because of how I wanted it to play out) that there is no coding progress. However...

https://media.discordapp.net/attachments/810621432991580160/889653958149308416/video_12.mp4

there is this little video to showcase what would happen after you fight papyrus in snowdin. so I guess this can satisfy you for a bit, and a small teaser for Snowdin enc.’s theme, which is by NoodleOodle. Oh yea, old sprite and old ish design was originally made by Fuz, he allowed me to edit it so it can be used as a placeholder until the actual sprites come out.
The coding was made by TraXsus.


-SUMMARY-

so short, we haven’t gotten much, but I hope it’s enough to keep you interested

ohyea

One last teaser of sorts

the funni bone man and his flour partner.
(With the new design)

0c12ccb1-c007-4b6e-ba09-82ce2a7a5277.jpg

Well, that’s all, see ya.



2 comments

Loading...

Next up

Quieres?

*Sans blocks the way.

figured I should give a bit more teasers to y’all, may make it weekly or monthly, don’t count on it however.

They stare

sprites are by me btw, which is kinda surprising

Updated description and...

found out the page was released a year ago.

wow.

ill probably show stuff later, who knows.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.