I’m Am Proud To Announce Development Of BloodShed Will Now Start From Today Foward. The Estimated Development Time Will Be 2-3 Years, So Be Patient. I Am Also Exited To Announce We Will Be Using Unity3D Instead Of Cryengine, As I Feel It Holds More Power For The Game I Invision To Create. Another Big Change Is We Will Be Changing From Realistic, To Low Poly Textures To give The Game A More Live Feel, Though Promise The Effects And Details Will Still Be There.
Next up
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Update 2.627
New challenges & new effects!
I worked so hard to get all four of them to the end safely, but then...
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
it happens
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Coming Soon...
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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