Game
Laconic Orison: Age of Draconia
7 months ago

Dev Log #2: BG & Set Up

Alternative background work (32/129 Backgrounds Completed)

Narrative chapters ready to be filled out

Plot Points and decisions rough drafted




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Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)

🐍 Wyren vs. Flutter Viper: North Plateau showdown! Ready to dodge mutant madness? 🎮😂 #FlutterViper #LOAD #IndieGame #Demo

A remastered cutscene for our DEMO! Learn more about it here on our blog: https://www.akouostudios.com/blog/enhancing-the-visual-journey-r…

So a lot of backgrounds have been made and here are a few with some details on our process! https://www.akouostudios.com/blog/from-desert-dreams-to-digital-…

🎮 Exciting News! Our demo is now on GameJolt! Step into the post-apocalyptic world of LO:AD. Engage in turn-based battles, discover immersive environments, and uncover hidden treasures. Download: https://gamejolt.com/games/load/511668 #DemoRelease #IndieGame

The Shop Keep is finished. Does he look familiar? He's an Easter egg in the demo.

Finished the demo character bust cast and now I am filling them all in with color. Here is the main character.

Backgrounds are being created at this stage. UI is being worked on next.

Dive into the mesmerizing process behind crafting Sacrament Village's immersive background, from outline to vibrant coloring and meticulous detailing! https://bit.ly/loadbackgrounds #GameDev #BackgroundArt

We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?