Dev Log #2: BG & Set Up
Alternative background work (32/129 Backgrounds Completed)
Narrative chapters ready to be filled out
Plot Points and decisions rough drafted
Next up
Finished the demo character bust cast and now I am filling them all in with color. Here is the main character.
🐍 Wyren vs. Flutter Viper: North Plateau showdown! Ready to dodge mutant madness? 🎮😂 #FlutterViper #LOAD #IndieGame #Demo
Discover the rugged beauty of Sandy Canyon's background, inspired by the vast landscapes of the South West USA and infused with post-apocalyptic charm. Witness the fusion of inspiration and imagination in our game world! #GameDev #BackgroundDesign
Unleash the fiery wrath of the Lazurat! Dive into our game world and face this formidable creature born from mutation and inspiration.
#GameDev #Lazurat #CreatureFeature #VisualNovel #GameArt #process #postapocalyptic
Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD 
https://bit.ly/load_chapter1 #indiegame #visualnovel #demo #scifi
We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?
Backgrounds are being created at this stage. UI is being worked on next.
Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)
Dive into the mesmerizing process behind crafting Sacrament Village's immersive background, from outline to vibrant coloring and meticulous detailing! https://bit.ly/loadbackgrounds #GameDev #BackgroundArt
The Shop Keep is finished. Does he look familiar? He's an Easter egg in the demo.










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