It has been a while since my last progress update on this game, this summer has been a busy one for me in terms of work load and distractions. In spite of all that I have made significant progress on the game’s write ups, and I am happy to say that the write ups for the game are over 50% complete! Major things have been added to the write up, including several new mechanics and a new monster that will terrorize the player. The plot and gameplay is now significantly different (and more involving) than the original concepts for the game. I have also revamped the thumbnail and header to fit the new feel for the game. As far as production goes, the game is still in its development stage and production for the game will not be ready for a while. I will continue to work on the game whenever I can, but since college has started back up again this will be a slow process, Thank you all for your patience and support. It really helps! If you aren’t already following the game please feel free to do so. See you all in the next update.
Ultimate Terror Productions
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
it happens
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Got some fun collectibles in our game, Path of Kami!










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