anyway's I started making some progress with some render test like with paper. If you are wondering how I did this in Turbowarp, this is called raycasting I've been experimenting with 3d games for a long time but I wanted that retro feeling so I searched up in the internet on how to make 3d games on scratch (Turbowarp is a modified version of scratch it's a lot better than scratch) so I first started with a map, then I moved on and created my player and sense. After a few hour's of that I created my Render, Then I was kinda done I wanted to push the limits of Turbowarp (It doesn't have one but I don't care) so I created a test paper when sense is touching a block (paper sense) it show's what you see in the picture. That's all I have been doing it's on it's prototype stage so I don't think I will be releasing this game soon.
Next up
Hello everyone so remember when I asked people if anybody want's a game engine. So I started to develop it so here is a demo picture of it.
7/12/21 see you soon we both are coming.... -Fredbear :)
The walten files
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Game play screenshots ;)
so many to mu- people to play with
HMMM I wander what this means?...
What a great day to be a police officer!












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