anyway's I started making some progress with some render test like with paper. If you are wondering how I did this in Turbowarp, this is called raycasting I've been experimenting with 3d games for a long time but I wanted that retro feeling so I searched up in the internet on how to make 3d games on scratch (Turbowarp is a modified version of scratch it's a lot better than scratch) so I first started with a map, then I moved on and created my player and sense. After a few hour's of that I created my Render, Then I was kinda done I wanted to push the limits of Turbowarp (It doesn't have one but I don't care) so I created a test paper when sense is touching a block (paper sense) it show's what you see in the picture. That's all I have been doing it's on it's prototype stage so I don't think I will be releasing this game soon.
Next up
What a great day to be a police officer!
so many to mu- people to play with
HMMM I wander what this means?...
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
Teaser of the new main menu
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
Hello everyone so remember when I asked people if anybody want's a game engine. So I started to develop it so here is a demo picture of it.
find the hidden message
Take a trip to Nostalgia Land in @JacksonG13
's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.
This survival experience takes heavy inspiration from Minecraft’s Skyblock!
Play the Steam Next Fest demo now: https://bit.ly/SkyWorld64
Game play screenshots ;)












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