anyway's I started making some progress with some render test like with paper. If you are wondering how I did this in Turbowarp, this is called raycasting I've been experimenting with 3d games for a long time but I wanted that retro feeling so I searched up in the internet on how to make 3d games on scratch (Turbowarp is a modified version of scratch it's a lot better than scratch) so I first started with a map, then I moved on and created my player and sense. After a few hour's of that I created my Render, Then I was kinda done I wanted to push the limits of Turbowarp (It doesn't have one but I don't care) so I created a test paper when sense is touching a block (paper sense) it show's what you see in the picture. That's all I have been doing it's on it's prototype stage so I don't think I will be releasing this game soon.
Next up
so many to mu- people to play with
Teaser of the new main menu
Game play screenshots ;)
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Hello everyone so remember when I asked people if anybody want's a game engine. So I started to develop it so here is a demo picture of it.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
find the hidden message
What a great day to be a police officer!
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Coming 6/5/21
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