Game
WotB Hack n Slash Platformer Game
7 years ago

Dev Notes On Progress January 24th 2017


So far this new strategy of only working on game dev for 2 hours per any one night and only doing it 2 or 3 nights per week is working very well.

I used to strive to get in 10 (and sometimes strived to even hit 15) hours per week on game dev and it ended up causing some major burnout. Dropping back to about 5 hours per week is allowing me to make excellent progress without there being any feeling of rushing like a maniac or other stress. Thatโ€™s a great thing! :)

The player character now has..

  • Idle

  • Attacking while Idle (or walking but walking is stopped)

  • Walking

  • Jumping

  • Attacking while Jumping

  • Falling

  • Attacking while Falling

  • Ducking

  • Attacking while Ducking

  • Dash Attack

  • Ground Smash Attack



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Added Attack while in air, Ducking and Ducking attack

Enemy #1 Combat & General Behavior Is Nearly Complete!

Added Ground Smash Attack

3rd GIF of Enemy #1 General Behavior & Combat

2nd GIF of Enemy #1 General Behavior & Combat

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

So here's the first of the zodiac signs i will make for the next weeks.