I feel that a story is necessary for any game, the story doesn’t have to be complex , like the Metal Gear series. Instead I have opted for a simple story that just explains why the player is there and what is going on in the world around them. It isn’t much but it is a start, I also have pondered doing special stages or secret levels, but now the question is how do I go about implementing them?
I have yet to figure this out but I will keep you updated
Next up
Its Back!!
Its a new character
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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