Game
Project Nightmare
6 years ago

Dev update 10-19, Story and other possible additions


I feel that a story is necessary for any game, the story doesn’t have to be complex , like the Metal Gear series. Instead I have opted for a simple story that just explains why the player is there and what is going on in the world around them. It isn’t much but it is a start, I also have pondered doing special stages or secret levels, but now the question is how do I go about implementing them?
I have yet to figure this out but I will keep you updated



0 comments

Loading...

Next up

Its Back!!

Its a new character

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)