Game
FNAF: AFTERMATH

6 months ago

DEV UPDATE 4/6/24
(The image above is a Preview of the Model Viewer!
Not going to able to have Jumpscares in the extras,
Because i just realized there are ALOT of jumpscares in the game, and i would need 2 Models of each Character)


  • Everything in Custom Night Mode 2 Finished except for SFX

  • Everything in Extras Menu finished

  • Did a lot of smaller changes, and More SFX, and variations of SFX, You'll be able to see it in the full changelog on release.

i'll have the update out sometime this month!



0 comments

Loading...

Next up

Act 2 will have a Full Checkpoint & Autosave system, Just finished working on it!

Here's a look at the new pause menu, that you can actually re-open lol And the Lighting rework i did for the Employee Parking Lot. My mouse didnt record properly due to Resolution settings I'm also remaking Textures, so they all look a bit off currently

Working on the Poses and AI For the characters, Mainly just some Polish after, then i'll start work on Night 2!

ACT 2 | The Lobby For Most of Act 2's recreations, i've decided not to do a 1 to 1 recreation, Instead, I'll be making it in my own 'style' adding in more, or less Objects & detail in some places.

Worked on the Cams a bit, and added most of the Movement System. Next Up: Hiding Mechanic, 'Interactive' Tutorial UI, Animatronic AI V2, More Chair SFX

New Beginnings.

What do y'all think of this type of Camera System?

"she will need Post-Acute care, This may last up-to 100 Days...We understand your current living situation, as you've mentioned...We hope you can find someone to care for her while you're away."

All the AI, and all but two Animations, and 3 Jumpscares are finished for Night 1! Tryna improve my Lighting and Animation/poses, Hope it shows!

Work in Progress.