Game
Yume no Ketsui: Beyond the Sky
3 months ago

🛡️ Dev Update!


I'm currently working on a defense mechanic for the game!
At the same time, I'm exploring how to implement a camera lock-on system to improve combat flow and targeting.

It's a bit tricky, but progress is happening — step by step! 💡
Stay tuned for more updates! 🎮✨



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🎥 I’ve been working on a 3D animated dialogue camera as an alternative to classic portraits — since I don’t have hand-drawn ones (yet)! What do you think of this approach? Would love your feedback! ✨

#indiedev #gamedev

HELLOU ALL! Sorry for disappearing. I've been dealing with some personal things, like looking into buying or renting a house because I'm planning to move. While out, i had a lot of ideas, and im planning to work on it.

Yume no ketsui: Beyond the sky - Demo trailer!

New biome idea!

Some major chages! and some news!

VRUMMMMMMMMMM

Working on a monster that is more like an obstacle! he turn arround all the time, if you face him at his face, it will be imune, but if you wait turn its back you can break it. will program to him spin and do damage if he see the player close!

I did some more inside houses scenarios today, also i polish the initial doctor cutscene and change his scenario(house) too, tomorrow i will do a little more interiors, and maybe this week do a little more improve in combat or create a new monster.

some spin saws! (still need to find a cool saw song for it!)

making a boss fight!