Game
Pixel Heist
8 years ago

Devblog 2: Mouse sensitivity, bugfixes and masks


After some suggestions I added a mouse sensitivity option to the settings menu (reachable from the main menu), you can either use the slider or type in a value above 0, the old sensitivity will be 1, so if you want half the sensitivity just type in 0.5 for example.

5d0a91a1912c6.jpg

I also added 10 different masks for the robbers, they can choose their mask before the round starts in the character selection screen. You can equip a mask if you are a robber by pressing M (or whatever key you binded for “Toggle Mask”), this will reveal your identity as a robber but will give you a 20% damage reduction, so use it if you have no other option than fight or if your strategy involves killing a cop that guards an entrance for example.

Mask not equipped:

5d0a91a2a17ef.jpg

Mask equipped:

5d0a91a56d096.jpg

I also added animations and sounds to the second, flying helicopter (you can call him with the ability of the “Heavy” class as a robber) and fixed a lot of bugs, regarding hacking or thermal vision. You can now longer move while using thermal vision to balance it a bit more.

I fixed a few other bugs aswell, servers wont be duplicated after a server browser refresh anymore, for example.

The AI received some changes aswell, they should panic now if they see a robber (not a cop) with a gun equipped or if they hear gunshots (no matter who fired them), they will try to run away from the danger and sprint while doing so, giving robbers an option to disguise themselves why sprinting (since NPCs dont normally do that) and giving cops an indication where an armed robber might be. I will improve AI further, this is a very early implementation, dont worry.

If you have any comments, ideas, bugreports or general feedback, let me know here or on the games discord (https://discord.gg/AuaXkam), where you can find other players to play with aswell. Have fun!



40 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Annie of the stars

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.