Game
Fantaji Scholars

4 years ago

Devblog 5 - 5.1.2020

Im almost done with a sketch of the background scenery I wish to make for the main page for Fantaji Scholars. The middle will obviously be taken up, of course, but I'm not that worried since I care more about the party being visible.




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Devlogs 1 and 2 - 5.4.2020 I made two sketches of concept art recently, each about 1 of the 12 party members you'll get ahold of during your adventure in Fantaji Scholars. Marly - Glass cannon Water Ranger Matthew - Fire-focused tank

Devlog 1 - 5.3.2020 I just finished sketching the background artwork for the game's webpage. I'm going to outline it with Pigma Microns and then color them in traditionally over the week and update the background art accordingly. <3

Hi, everyone! I've been having trouble with the development of my turn-based strategy, but I'm happy to announce that I'm setting it aside for now to work on a game I've REALLY wanted to make for a long time - a REAL-TIME strategy game set in Fantaji! <3

I've got good news regarding progress on Fantaji Scholars! Thanks to Blockbench and Cubik Pro (along with Blender), I'll be able to make voxel models for my game's characters. I've made these models before, but animating is still tricky for me atm.

I'm currently working on artwork that'll actually go in the game, not just on the website, etc., similar to the art for Sonny and Sonny 2 (RPG Flash games on Armor Games that inspired Fantaji Scholars). I'm using this image as a reference for stage 1.

Hello. I'm new to indie dev. and my first game's gonna be a Turn-Based RPG called Fantaji Scholars. It's early in dev. and I'm focusing on flushing out the game's structure and art while I'm learning how to code. Questions are appreciated. <3

Sorry for the lack of updates on the blog. I've been posting many of my updates on the Game Dev community. On the bright side, here's a screenshot of a voxel model I'm going to use for many of the feminine characters. <3

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