6 years ago

I'm currently working on artwork that'll actually go in the game, not just on the website, etc., similar to the art for Sonny and Sonny 2 (RPG Flash games on Armor Games that inspired Fantaji Scholars). I'm using this image as a reference for stage 1.




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Hello. I'm new to indie dev. and my first game's gonna be a Turn-Based RPG called Fantaji Scholars. It's early in dev. and I'm focusing on flushing out the game's structure and art while I'm learning how to code. Questions are appreciated. <3

Hi, everyone! I've been having trouble with the development of my turn-based strategy, but I'm happy to announce that I'm setting it aside for now to work on a game I've REALLY wanted to make for a long time - a REAL-TIME strategy game set in Fantaji! <3

I've got good news regarding progress on Fantaji Scholars! Thanks to Blockbench and Cubik Pro (along with Blender), I'll be able to make voxel models for my game's characters. I've made these models before, but animating is still tricky for me atm.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Seal Island Intro! For #ScreenshotSaturday!

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).