Hello all,
This week I will be telling you about two new parts of Smashbob: The instant death block and remix Levels.
The instant death blocks are pretty straight forward: they kill you if you touch them. A common complaint I get about Smashbob in its current state is there is no reason not to just rapid-fire smash through levels. Now, there will be more variation to the games pacing.
Remixes are far more interesting. When I was initially making many of the games levels, many new players found them far too hard, so I dumbed down the difficulty to give them a chance to learn the games ins and outs. Now, I am adding the original versions back into the later half of the game, providing an extra challenge to players who have mastered the mechanics.
I apologize for posting this two days late, I was playing DOOM Eternal.
Cheers,
Jacob Snyder
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