Game
Smashbob

6 years ago

Developer Update: 3/25/2020 - The new Obstacle and new Remix Levels!


Hello all,

This week I will be telling you about two new parts of Smashbob: The instant death block and remix Levels.

The instant death blocks are pretty straight forward: they kill you if you touch them. A common complaint I get about Smashbob in its current state is there is no reason not to just rapid-fire smash through levels. Now, there will be more variation to the games pacing.

Remixes are far more interesting. When I was initially making many of the games levels, many new players found them far too hard, so I dumbed down the difficulty to give them a chance to learn the games ins and outs. Now, I am adding the original versions back into the later half of the game, providing an extra challenge to players who have mastered the mechanics.

I apologize for posting this two days late, I was playing DOOM Eternal.

Cheers,

Jacob Snyder



0 comments

Loading...

Next up

A quick look at the new button graphics for the next update... What do you guys think?

Also, is that a new feature I see...?

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

"Our work is never over" they said.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Among us_into Madness

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Snacktime

A merchant has set up shop in our dungeons. Because where else would you open a general store?