Game
Smashbob

6 years ago

Developer Update: 3/25/2020 - The new Obstacle and new Remix Levels!


Hello all,

This week I will be telling you about two new parts of Smashbob: The instant death block and remix Levels.

The instant death blocks are pretty straight forward: they kill you if you touch them. A common complaint I get about Smashbob in its current state is there is no reason not to just rapid-fire smash through levels. Now, there will be more variation to the games pacing.

Remixes are far more interesting. When I was initially making many of the games levels, many new players found them far too hard, so I dumbed down the difficulty to give them a chance to learn the games ins and outs. Now, I am adding the original versions back into the later half of the game, providing an extra challenge to players who have mastered the mechanics.

I apologize for posting this two days late, I was playing DOOM Eternal.

Cheers,

Jacob Snyder



0 comments

Loading...

Next up

A quick look at the new button graphics for the next update... What do you guys think?

Also, is that a new feature I see...?

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

it happens

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg