Game
FNAF World: When Worlds Collide MV Edition

2 years ago

Development Bits Part 6


Hey, Everyone! Since I'm trying to make this game more faithful to the original FNAF World, I'm thinking about removing the attack command for the party members so that you can only use abilities. Before you ask, yes you'll have three skills available to you right off the bat. However, any more skills for that party member can be unlocked just by leveling up.

Another interesting thing happened recently. Remember when I uploaded the demo and you all noticed that the size was around 1 GB? Well...that was by accident. XD The reason why the file size was that big was because there was a "www" folder that had extra stuff that was completely useless. My guess is that long ago, I deployed the main game within the project folder about two times before realizing that it was increasing the file size and I was scared to delete anything that could break the game. Recently, I've finally decided to delete the "www" folder to see if anything happens. However, I tested this on a back up folder in case anything in the project breaks. After deleting the "www" folder, I opened the project file in the back up folder and...nothing happened! All of my main stuff that I'm making for the game is still there! Nothing seems broken! After seeing this, I deleted the "www" folder in the main project folder and the same thing happened! My project is safe! After deleting that random folder, the project itself went from around 1 GB to around 600 MB. Of course, anything else that I add in the game will potentially increase the file size but it shouldn't be too bad. Thanks for reading this lengthy devlog. Tell me what you think about me removing the attack command. I'm still deciding if I should actually update the demo to let you all play through all of Fazbearica. Hopefully, I'll come to a final decision soon and will let you all know. See you later!



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