Game
FNAF World: When Worlds Collide MV Edition



27 days ago

Making Interesting Progress


Hey, everyone! I've been trying my best putting some of my attention to developing this game while keeping up with my YouTube channel. I've done some interesting progress with the Pilgrim's Progress levels. I've found a way to emulate certain side quests from the original game. I won't spoil what rewards you get for completing these quests though. I've also made use of "augments" for armor; kinda like how FNAF AR has the plush suits and you can equip up to 4 MODs. Perhaps I can emulate something like that in my game. We'll see what happens. In other news, I was playing The Pilgrim's Progress recently for research and I've noticed just how many abilities that Christian has at his disposal. If I added all of them in my game, it could make him OP; even as a temporary ally. So, I'm thinking about giving him the "FNaF World treatment". Meaning, I give him only 3 abilities just like the FNaF World characters. Don't worry, I'll find a way to make use of the weaknesses that the Pilgrim's Progress enemies have. As for the maps, I think I'm half way done. As I've said over 3 years ago, Because I'm using the 2D sprite style, I doubt that I'll be able to recreate the major areas of The Pilgrim's Progress EXACTLY like it was in the original game so I'm doing my own versions. That's all I've got to share for now. This might be the last devlog I'll share until I release the "Pilgrim's Progress Update"; or maybe if there's anything else that's interesting to show before I release the update. Oh! Before I go, I'll just leave this gameplay snippet for you all to enjoy. See you all later!

https://www.youtube.com/watch?v=7R7jsqWT4l8

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